HITTING CONTROLS
Zone and Fixed Zone
Zone - An advanced mechanic, allowing for control over precise locations by using + swing input to dictate swing timing.
Fixed Zone - A variation of Zone Hitting, where the PCI will not snap back to center upon release of .
Buttons Input
Move PCI
Anchor PCI
Normal Swing
Contact Swing
Power Swing
Bunt
Pitch History
View Defensive Positioning
+
Quick Menu Wheel
Call Time
Ambush Left Side
(before pitch release)
Ambush Right Side
(before pitch release)
Reset Focus
Analog Flick Input
Move PCI
Anchor PCI
Normal Swing
(after pitch release)
Contact Swing
or (after pitch release)
Power Swing
, then (after pitch release)
Bunt
Pitch History
View Defensive Positioning
+
Quick Menu Wheel
Call Time
Ambush Left Side
(before pitch release)
Ambush Right Side
(before pitch release)
Reset Focus
Analog Stride Input
Move PCI
Anchor PCI
Set Normal Swing
Set Contact Swing
Set Power Swing
Start Stride
Swing
Bunt
Pitch History
View Defensive Positioning
+
Quick Menu Wheel
Call Time
Ambush Left Side
(before pitch release)
Ambush Right Side
(before pitch release)
Reset Focus
Directional
A primarily timing-based mechanic that also incorporates a small amount of swing direction influence. Mechanic allows for two inputs: for swing direction influence + swing input to swing.
Buttons Input
Influence Flyball
Influence Groundball
Influence Left
Influence Right
Normal Swing
Contact Swing
Power Swing
Bunt
Pitch History
View Defensive Positioning
+
Pitcher Analysis
Substitutions
Bullpen
Call Time
Analog Flick Input
Influence Flyball
Influence Groundball
Influence Left
Influence Right
Normal Swing
(after pitch release)
Contact Swing
or (after pitch release)
Power Swing
, then
Bunt
Pitch History
View Defensive Positioning
+
Pitcher Analysis
Substitutions
Bullpen
Call Time
Analog Stride Input
Influence Flyball
Influence Groundball
Influence Left
Influence Right
Set Normal Swing
Set Contact Swing
Set Power Swing
Start Stride
Swing
Bunt
Pitch History
View Defensive Positioning
+
Pitcher Analysis
Substitutions
Bullpen
Call Time
Timing
A timing-based mechanic using solely swing input to swing.
Buttons Input
Normal Swing
Contact Swing
Power Swing
Bunt
Pitch History
View Defensive Positioning
+
Pitcher Analysis
Substitutions
Bullpen
Call Time
Analog Flick Input
Normal Swing
(after pitch release)
Contact Swing
or (after pitch release)
Power Swing
, then
Bunt
Pitch History
View Defensive Positioning
+
Pitcher Analysis
Substitutions
Bullpen
Call Time
Analog Stride Input
Set Normal Swing
Set Contact Swing
Set Power Swing
Start Stride
Swing
Bunt
Pitch History
View Defensive Positioning
+
Pitcher Analysis
Substitutions
Bullpen
Call Time
Big Zone
Big Zone - An intermediate mechanic that allows for control over general locations by using to select one of nine sections to cover, based on where you react to the pitch landing.
Buttons Input
Select Zone
Normal Swing
Contact Swing
Power Swing
Bunt
Pitch History
View Defensive Positioning
+
Quick Menu Wheel
Call Time
Ambush Left Side
(before pitch release)
Ambush Right Side
(before pitch release)
Reset Focus
Analog Flick Input
Select Zone
Normal Swing
(after pitch release)
Contact Swing
or (after pitch release)
Power Swing
, then (after pitch release)
Bunt
Pitch History
View Defensive Positioning
+
Quick Menu Wheel
Call Time
Ambush Left Side
(before pitch release)
Ambush Right Side
(before pitch release)
Reset Focus
Analog Stride Input
Select Zone
Set Normal Swing
Set Contact Swing
Set Power Swing
Start Stride
Swing
Bunt
Pitch History
View Defensive Positioning
+
Quick Menu Wheel
Call Time
Ambush Left Side
(before pitch release)
Ambush Right Side
(before pitch release)
Reset Focus